Documentation

Aesop.Forward.State

inductive Aesop.RawHyp :

A hypothesis that has not yet been matched against a premise, or a rule pattern substitution.

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            structure Aesop.Hyp :

            A hypothesis that was matched against a premise, or a rule pattern substitution.

            • The hypothesis, or none if this is a rule pattern substitution.

            • subst : Substitution

              The substitution that results from matching the hypothesis against a premise or that was derived from the pattern.

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                    Returns true if h is the hyp fvarId or is a pattern substitution containing fvarId.

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                        Does this Hyp represent a pattern substitution?

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                            structure Aesop.InstMap :

                            Partial matches associated with a particular slot instantiation. An entry s ↦ e ↦ (ms, hs) indicates that for the instantiation e of slot s, we have partial matches ms and hypotheses hs.

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                              @[inline]

                              Returns the set of matches and hypotheses associated with a slot slot with instantiation inst.

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                                  @[inline]

                                  Returns the set of matches and hypotheses associated with a slot slot with instantiation inst, or (∅, ∅) if slot and inst do not have any associated matches.

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                                      Applies a transformation to the data associated with slot and inst. If there is no such data, the transformation is applied to (∅, ∅). Returns the new instantiation map and the result of f.

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                                          def Aesop.InstMap.insertHyp (imap : InstMap) (slot : SlotIndex) (inst : Lean.Expr) (hyp : Hyp) :

                                          Inserts a hyp associated with slot slot and instantiation inst. The hyp must be a valid assignment for the slot's premise. Returns true if the hyp was not previously associated with slot and inst.

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                                              Inserts a match associated with slot slot and instantiation inst. The match's level must be slot. Returns true if the match was not previously associated with slot and inst.

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                                                  Inserts a match. The match m is associated with the slot given by its level (i.e., the maximal slot for which m contains a hypothesis) and the instantiation of var given by the map's substitution. Returns true if the match was not previously associated with this slot and instantiation.

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                                                      Modify the maps for slot slot and all later slots.

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                                                          Remove hyp from slot and all later slots. For each mapping s ↦ e ↦ (ms, hs) in imap, if s ≥ slot, then hyp is removed from hs and any matches containing hyp are removed from ms.

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                                                              Remove the pattern substitution subst from slot and all later slots. For each mapping s ↦ e ↦ (ms, hs) in imap, if s ≥ slot, then subst is removed from hs and any matches containing subst are removed from ms.

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                                                                  Extract stats from an InstMap.

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                                                                      Map from variables to the matches and hypotheses of slots whose types contain the variables.

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                                                                        Get the InstMap associated with a variable.

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                                                                            Get the InstMap associated with a variable, or an empty InstMap.

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                                                                                def Aesop.VariableMap.modifyM {m : Type u_1 → Type u_2} {α : Type u_1} [Monad m] (vmap : VariableMap) (var : PremiseIndex) (f : InstMapm (InstMap × α)) :

                                                                                Modify the InstMap associated to variable var. If no such InstMap exists, the function f is applied to the empty InstMap and the result is associated with var. Returns the new variable map and the result of f.

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                                                                                    def Aesop.VariableMap.modify {α : Type u_1} (vmap : VariableMap) (var : PremiseIndex) (f : InstMapInstMap × α) :

                                                                                    Modify the InstMap associated to variable var. If no such InstMap exists, the function f is applied to the empty InstMap and the result is associated with var. Returns the new variable map and the result of f.

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                                                                                        Add a hypothesis hyp. Precondition: hyp matches the premise of slot slot with substitution hyp.subst (and hence hyp.subst contains a mapping for each variable in slot.common). Returns true if the variable map changed.

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                                                                                            Add a match m. Precondition: nextSlot is the slot with index m.level + 1. Returns true if the variable map changed.

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                                                                                                Remove a hyp from slot and all later slots.

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                                                                                                    Remove the pattern substitution subst from slot and all later slots.

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                                                                                                        Find matches in slot slot - 1 whose substitutions are compatible with subst. Preconditions: slot.index is nonzero, slot.common is nonempty and each variable contained in slot.common is also contained in subst.

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                                                                                                            Find hyps in slot whose substitutions are compatible with subst. Precondition: slot.common is nonempty and each variable contained in it is also contained in subst.

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                                                                                                                Extract stats from a VariableMap.

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                                                                                                                    Structure representing the state of a slot cluster. Updates are performed lazily: the enqueueRawHyp method enqueues a hyp or patten subst to be added to the state, and the update method must be used to actually make the corresponding changes and potentially generate new complete matches.

                                                                                                                    • slots : Array Slot

                                                                                                                      The cluster's slots.

                                                                                                                    • conclusionDeps : Array PremiseIndex

                                                                                                                      The premises that appear in the rule's conclusion. These are the same for all cluster states of a rule, but are stored here for convenience.

                                                                                                                    • variableMap : VariableMap

                                                                                                                      The variable map for this cluster.

                                                                                                                    • completeMatches : Lean.PHashSet Match

                                                                                                                      Complete matches for this cluster.

                                                                                                                    • haveHypForEachSlot : Bool

                                                                                                                      This flag is true if all slotQueues are potentially nonempty. Before that point, we do not add any hyps to the variable maps since the rule cannot possibly produce a complete match.

                                                                                                                    • slotQueues : Array (Array RawHyp)

                                                                                                                      Hypotheses or pattern substitutions that have been added to the cluster state, but have not yet been added to the variableMap.

                                                                                                                    • slotQueues_size : self.slotQueues.size = self.slots.size

                                                                                                                      There is exactly one queue for each slot.

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                                                                                                                      @[always_inline]

                                                                                                                      Get the slot with the given index. Panic if the index is invalid.

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                                                                                                                          Get the slot with the given premise index.

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                                                                                                                              Match hypothesis hyp against the slot with index slot in cs (which must be a valid index).

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                                                                                                                                  Context for the AddM monad.

                                                                                                                                  • premiseMVars : Array Lean.MVarId

                                                                                                                                    Metavariables for the premises of the rule for which a hyp or match is being added. When adding hyps, they are unified with these metavariables.

                                                                                                                                  • premiseLMVars : Array Lean.LMVarId

                                                                                                                                    Metavariables for level parameters appearing in the rule's premises.

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                                                                                                                                    @[reducible, inline]

                                                                                                                                    A monad for operations that add hyps or matches to a cluster state. The monad's state is an array of complete matches discovered while adding hyps/matches.

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                                                                                                                                        def Aesop.ClusterState.AddM.run {α : Type} (premiseMVars : Array Lean.MVarId) (premiseLMVars : Array Lean.LMVarId) (x : AddM α) :

                                                                                                                                        Run an AddM action.

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                                                                                                                                            Add a match to the cluster state.

                                                                                                                                            partial def Aesop.ClusterState.addHyp (cs : ClusterState) (slot : Slot) (h : Hyp) :

                                                                                                                                            Add a hypothesis to the cluster state. hyp.subst must be the substitution that results from applying h to slot.

                                                                                                                                            Add a hypothesis or pattern substitution to the cluster state.

                                                                                                                                            Insert the raw hyps from slot's queue into the variable map.

                                                                                                                                            Add a hypothesis or pattern substitution to the queue for its slot.

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                                                                                                                                                Erase a RawHyp from the slot queue of the given slot.

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                                                                                                                                                    Erase a hypothesis from the cluster state's variable map.

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                                                                                                                                                        Erase a pattern substitution from the cluster state.

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                                                                                                                                                            Update a cluster change, adding any enqueued hypotheses. This may result in new complete matches.

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                                                                                                                                                                Extract stats from a ClusterState.

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                                                                                                                                                                    The source of a pattern substitution. The same substitution can have multiple sources.

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                                                                                                                                                                      Forward state for one rule. Updates are lazy: when adding a hyp or pattern subst to the rule, it is initially only enqueued in the cluster states. The update method must be called to actually make the corresponding changes, which result in new complete matches for the rule.

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                                                                                                                                                                        The initial (empty) rule state for a given forward rule.

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                                                                                                                                                                            Add a hypothesis or pattern substitution to the rule state. The hypothesis's type does not necessarily need to match the given premise. If it does not, this is detected by update and the hyp is not added.

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                                                                                                                                                                                Erase a pattern substitution that was obtained from the given source.

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                                                                                                                                                                                    Erase a hypothesis from the rule state.

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                                                                                                                                                                                        Add any enqueued hyps to the rule state, potentially generating new complete matches in the process.

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                                                                                                                                                                                            Extract stats from a RuleState.

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                                                                                                                                                                                                State representing the non-complete matches of a given set of forward rules in a given local context.

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                                                                                                                                                                                                  Add a hypothesis to the forward state. If fs represents a local context lctx, then fs.addHyp h ms represents lctx with h added. ms must overapproximate the rules for which h may unify with a maximal premise.

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                                                                                                                                                                                                      Add a pattern substitution to the forward state.

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                                                                                                                                                                                                          Add multiple pattern substitutions to the forward state.

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                                                                                                                                                                                                              Add a hypothesis and to the forward state, along with any rule pattern substitutions obtained from it.

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                                                                                                                                                                                                                  Erase pattern substitutions with the given source.

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                                                                                                                                                                                                                      Remove a hypothesis from the forward state. If fs represents a local context lctx, then fs.eraseHyp h represents lctx with h removed.

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                                                                                                                                                                                                                          Erase all pattern substitutions whose source is the target.

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                                                                                                                                                                                                                              Update the pattern substitutions after the goal's target changed. goal is the new goal. newPatSubsts are the new target's pattern substitutions.

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                                                                                                                                                                                                                                  Update the forward state. This applies any previously enqueued changes to all rule states, potentially generating new complete matches in the process. If a phase is given, only rules from that phase are updated.

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                                                                                                                                                                                                                                      Extract stats from a ForwardState.

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